Saturday, January 19, 2008

Myth Project Update



The textures are finally done. What really saved me in laying out the UVs for a posed character was the fact that I continually moved UVs around as I was modeling. It makes the modeling process longer, but it seriously makes the texturing process easier. I also added a lot of procedural textures to the accessories, so hopefully it will turn out nicely in the final render. Next will be the clouds and then I'll add some SSS for the skin. Most probably, my next post will be a render, just to see how things are looking so far...

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